Live Home 3D Workspace

The 2D Plan View

The 2D Plan view is used for editing floor plans and elevations. How to work with elevations is explained in The 2D Elevation View section.

While you are creating the floor plan, you can draw walls, floors and ceilings, and also add objects such as windows or furniture. The 2D Plan view also lets you add text and show dimensions.

To open the 2D Plan view, tap on the Toolbar button that opens the Floor Plan view button in the toolbar.

2D Plan view

The top of the screen is taken by the toolbar. For details, see The Toolbar section below. The rest is the floor plan editing area.

To choose which of the floors should be displayed, select it in the Building Properties tab of the Inspector.

The 2D Plan view allows you to edit the current floor and see the walls of the floors above or below the current one at the same time. This option can be activated in the 2D section of the Settings.

You can change the way your project is presented on the floor plan using the 2D Properties tab of the Inspector. You can keep the default look, apply a pattern or color fill to parts of the building, and also use the object's top view to display it on the floor plan. To convert all objects to the top view look (except for parts of the building), use the 2D Representation Style options in the project settings.

The Toolbar

Toolbar

1 – Open the menu.

2 – Undo the last action. For Redo, tap on the icon and hold until a popup menu appears on the screen.

3 – Delete a selected object.

Toolbar

4 – Open the tools panel. The panel has three sections: Building, Site and Auxiliaries. The Building tool set is used for drawing parts of the building such as walls, ceilings or floors. Tools in the Site can create a terrain with different elevations and draw a pathway. Auxiliaries contains tools to add guide lines, blocks of text and other.

4.1 – Building tools.

Tools

The Room tool creates a rectangular room with the ceiling and floor.

The Straight Wall tool creates straight walls.

The Arc Wall tool creates rounded walls.

The Floor Rect tool adds a rectangular floor.

The Floor Poly tool lets you create a custom-shaped floor.

The Ceiling Rect tool creates a rectangular ceiling.

The Ceiling Poly tool lets you create a custom-shaped ceiling.

The Ceiling Opening Rect tool creates a rectangular opening in the slab of the current story.

The Ceiling Opening Poly tool lets you create a custom-shaped opening in the slab of the current story. You can edit the shape of a ceiling opening as described in the Editing the Opening Shape section.

The Floor and Ceiling Rect tool creates a rectangular floor and ceiling of the same shape one under another. (Pro edition only)

The Floor and Ceiling Poly tool lets you create a custom-shaped floor and ceiling of the same shape one under another. (Pro edition only)

The Building Block Rect tool draws a rectangular building block. It can be used to create things like thresholds or platforms. (Pro edition only)

The Building Block Poly tool lets you draw a custom-shaped building block. It can be used to create things like thresholds or platforms. (Pro edition only)

The Roof Rect tool adds a rectangular roof. Unlike the AutoRoof, this tool lets you choose which area the roof should take. (Pro edition only)

The Roof Poly tool lets you add a roof with other than rectangular shape. Unlike the AutoRoof, this tool lets you choose which area the roof should take. (Pro edition only)

Note that the program creates floors and ceilings automatically as soon as you create a room (a closed shape made out of walls). Therefore, you don't have to add ceilings or floors in most cases.

4.2 – Site tools.

Site tools

The Terrain Rect tool lets you add a rectangular terrain. (Pro edition only)

The Terrain Poly tool lets you add a polygonal terrain. (Pro edition only)

The Pathway tool can draw a pathway. (Pro edition only)

The Elevation Line tool draws Elevation Lines. (Pro edition only)

The Elevation Spline tool draws Elevation Splines. (Pro edition only)

The Elevation Point tool can draw Elevation Points. (Pro edition only)

The Pit Rect lets you draw a rectangular pit. (Pro edition only)

The Pit Poly lets you draw a polygonal pit. (Pro edition only)

4.3 – Auxiliary tools.

Auxiliary tools

The Dimension tool lets you measure the distance between specified points.

The Annotation tool adds text boxes for typing or pasting text.

The User Camera tool adds cameras.

The Movie Track tool adds movie cameras in order to create a movie track.

The Insert Auto Dimensions tool shows the size of wall segments. Also, it shows the size of openings and the distance from openings to corners.

The Remove Auto Dimensions tool deletes all automatically added dimensions.

The Add Horizontal Guide tool adds a horizontal guide line. By default, it passes through the center of the 2D view.

The Add Vertical Guide tool adds a vertical guide line. By default, it passes through the center of the 2D view.

5 – Open or close the Library which gives you access to the library of materials, library of objects and Project Tree.

6 – Open or close the Inspector.

7 - Open the Model Setup panel for exporting to AR.

Toolbar

8 – Display the 2D Plan view.

9 – Display the 2D Elevation view. (Pro edition only)

10 – Display the 3D view.

Most of the tools remain activated after completing the dedicated action. For example, after drawing a floor, you can draw another one without activating the tool again. In order to deactivate a tool, tap on Complete in the toolbar.

The toolbar can also show the Done button after you added or selected an object. Tapping on Done just deselects this object. You can do the same by tapping on empty space in the drawing area.

Managing Stories

The Button that opens a menu containing commands related to stories button in the lower left corner of the 2D Plan view opens a menu that lets you work with stories. The same functionality can be found in the Inspector.

Popup menu with commands related to stories.

The upper section lists stories present in the project. A tick mark marks out the currently active story. To activate another one, tap on it in the list.

The Add Story Above Current and Add Story Below Current commands in the lower section let you add a new story to the project.

The Mark Current Story As Ground turns the story with a tick mark in the list to the ground story.

The Delete Current Story command removes the active story together with objects located on it.