Working with Objects

Walls

Walls are the basis of your project. You usually begin creating a floor plan by drawing external and then internal walls.

The program can create two wall types: Story Wall and Loft Wall. The Story Wall is a general type. This section of the documentation is dedicated to Story Walls. Most of this information is also applicable to Loft Walls. To verify or change the wall type, use the Object Properties tab of the Inspector. Walls of different types cannot join.

Operations common for all object types are discussed in the Basics section. This includes:

The Properties of Objects in 2D section explains how to apply a stroke, fill or pattern to an object using the 2D Properties tab of the Inspector.

The Applying Materials section explains how to apply materials to objects. The butt-ends of walls do not have independent materials. They use the same material as one of the wall sides.

Wall Segments

A wall segment is a straight piece of a wall that is limited by two end points. A selected wall displays two handles at its ends. You can drag one to change the wall length or direction. One side of the selected wall can be highlighted by the green color. This lets you distinguish the wall sides while you are using tools in the Inspector.

Wall segment

1 – Individual wall segment.

2–5 – Wall segments joined together.

3 and 4 – These were parts of a single segment that had been divided into two parts by joining the wall segment 5.

6 – Handles of the wall segment 5.

7 – The highlighted side of the wall segment 5.

If you add a wall segment that crosses another one ("X" intersection), both segments will split into two smaller segments. A segment will also split into two smaller ones if you join a new segment to the middle of the first one ("T" intersection). Joined wall segments can create corners.

The program can merge two segments of a straight wall into one when you remove the wall that crosses and splits it.

The word "wall" is used in the program documentation both for a single wall segment and for a wall consisting of multiple wall segments when the number of segments does not matter.

When you are creating a room, wall segments should join in order to form a closed shape. The joint may break when you resize, move or add new wall segments. Places where segments are joined incorrectly are marked by red circles on the floor plan. You should move a segment aside and then return it back to restore the connection. If this doesn't help, delete the affected segments and add them again.

Bad wall connection

Adding and Removing Walls

To choose a tool for adding walls, tap on the plus icon in the toolbar, and open the Building section in the tools panel.

To add a single wall segment:

  1. Activate the Straight Wall tool.
    Straight wall tool
  2. Touch the floor plan and drag the finger to start drawing.
  3. Detach your finger off the screen to specify the end of the wall.
  4. Tap on the Complete button in the toolbar to deactivate the drawing tool. Otherwise the tool will remain activated permanently, and you will be able to draw another wall.

To add an arc wall segment:

  1. Activate the Arc Wall tool.
    Arc wall tool
  2. Touch the floor plan and drag the finger to start drawing.
  3. Detach your finger off the screen to specify the end of the wall.
  4. Move an arrow located in the middle of the wall to one or another direction to bend the wall.
  5. Tap on the Complete button in the toolbar to exit the arc wall editing mode.

Note that an arc wall will consist of multiple straight segments. Curved walls are not supported.

To add a rectangular room:

  1. Activate the Room tool.
    Room tool
  2. Touch the floor plan and drag the finger aside. This will specify the position of a corner of the room.
  3. Detach your finger off the screen at the point where the opposite corner should be located.
  4. Tap on the Complete button in the toolbar to deactivate the Room tool.

When you draw an adjoining room using the Room tool, make one of its walls overlap with a wall of another room exactly. The program will automatically create a single partitioning wall at the overlapping area.

Adjoining rooms

To draw a room with any shape:

  1. Activate the Straight Wall tool.
  2. Touch the floor plan and drag the finger to start drawing.
  3. Detach your finger off the screen to specify the end of the wall.
  4. Add another wall segment starting it at the end of the previous one. Add as many segments as needed to complete the room.
  5. Tap on the Complete button in the toolbar to deactivate the Straight Wall tool.

When you draw, the program can snap the tool in order to help you align the wall with other objects, or to draw in a certain direction (e.g. horizontal or vertical).

To stop drawing an unfinished wall segment, tap on the Complete and then on Undo button.

To remove a wall, select it and choose Delete in the context menu.

Selecting Walls

To select the whole room on the floor plan, tap on any wall of this room.

To select a specific wall segment of a room, you may need to tap on that wall three times. The first tap will select the whole room. The second tap will bring up the context menu of the room. The third tap on the same wall will select this wall.

Tapping on a separate wall segment selects it immediately. If any wall segment is already selected, tapping on another wall will select that wall.

Long-press on a wall that is a part of a room selects this wall and immediately shows the context menu of the wall.

All walls in your project are listed in the Project Tree.

Moving Walls

You should select a wall before moving it.

You can move a wall by dragging the middle of the wall or one of its ends on the floor plan. We are going to see what happens when you move a stand-alone wall segment, and a wall joined with other walls.

If you grab and move the middle of a stand-alone wall, you can relocate it as you do with other individual objects. The angle and length of the wall will not change.

By moving a wall end that is not joined with other walls, you can rotate the wall around its opposite end, which will retain its position. The length of the wall can also be changed in this way.

When you move a wall, which is a part of a room, the adjoined walls can change their length. The walls will remain connected.

If you select a single wall with both ends connected to other walls, and move one of the ends aside, you will break the link between walls.

If you select and drag the whole room, all of its walls will move together without changing the size or angle. Note that you should not grab a wall but the floor.

Parameters of Walls

Most of the parameters of walls are located in the Inspector where you can change the geometric properties, or set up how the object looks on the floor plan or in the 3D view.

Wall parameters in the Inspector

The geometric properties of walls can be found in the Object Properties tab of the Inspector. You can also choose the shape and size of the wall bases and wall crowns in the Mouldings section.

To set up the thickness of a wall, use the Thickness tool. The three buttons let you choose whether the internal, external, or both wall sides should move when you change the thickness.

The length of a stand-alone wall is the distance between its ends. When a wall is a part of a room, the program measures its length from inside of the room. To adjust the wall length, you can drag one of its ends on the floor plan. You can also input the exact length in the Inspector. The three buttons near the Length field determine whether one or both ends of the wall can move when you change the length.

In the Type popup menu, you can choose the wall type. Use the Story Wall type for standard walls, and Loft Wall for walls in a loft.

The Mouldings section of the Inspector allows you to set up the crown and base. The two identical sets of tools correspond to two wall sides. It shows mouldings if they are applied. One of the wall sides can be highlighted by the green color on the floor plan and in the Inspector. As a result, you can see which of the two tool sets corresponds to the internal or external wall side.

Base and crown have identical settings. By tapping on the Shape, you can choose one of templates. If no base or crown is needed, choose "-". You can set up the thickness and height below. The Reset Size button restores the default settings.

The Flip Sides button swaps moulding settings and materials on the wall sides.

Each wall has two bases and two crowns as sub-items in the Project Tree.

You can apply different materials to each of crowns, bases and wall sides.

The program does not allow you to set up the wall height directly. All Story Walls on each story have the same height equal to the story height. To change it, use the Building Properties tab in the Inspector. The height of a Loft Wall is limited by the roof located on the same story above the wall. If there is no roof, the height of a Loft Wall is equal to the story height.

To create a short wall, add a Building Block of the appropriate size. It is important to note that you will not be able to install any object like a door or opening into a Building Block. Building Blocks cannot connect to walls. This feature is only available in the Pro edition.

Elevation View

The 2D Elevation view allows you to add and edit the shape of openings, wall panels and niches. To display a particular wall in the Elevation view, select this wall in the 3D view or on the floor plan, and then open the 2D Elevation view. This feature is only available in the Pro edition.